Gains 500 FM
CHARACTER Basics
Sections:
3,000 FM
Leveling up 3 Levels: 3,000
Now it's time to use the Oki Calculator to do some research and learn more about the character.
Add all findings to the appropriate section in your mindmap.
Analyzing the hitboxes, combined with knowledge of frame data, can tell you a lot about which normals are good in neutral as well as anti-airs
Common knockdowns include, but are not limited to:
Record 3-5 Recording Slots:
Practice frame traps and tick throws by using Guard Recovery actions.
Set Guard Recovery Action Slot 1 to a 3f or 4f normal
Progression:
Hit confirming is important because you won't always know if the opponent will be able to block your attack.
Generally you need at least 2, preferably 3 attacks to have enough time to hit confirm.
Add each hit confirm sequence to the mindmap
Set Guard to Random.
Dummy Settings
You're going to need combos for various situations.
Practice each until you can easily hit each combo 5-10x in a row on each side.
Here's a box about this combo
Set All Gauges to Normal to simulate a real match.
Completion - 3k Fm.Lvl up 12 to 15 = 3lvls @ 3kFM.Total = 6kFM
Survival Normal - Your Final Challenge!Completion - 5k.Lvl up15 to 19 = 4 lvls @ 4k.Total = 9k
Level 1
Level 2
Level 3
V-Trigger
G has to choose whether to:
Seems like you should go for the powerup first, in most matches.
After you have that, then switch from LP DP to LK DP because it gives better positioning